EFEKTIVITAS PENGGUNAAN APLIKASI KAHOOT! TERHADAP MINAT DAN HASIL BEAJAR SISWA KELAS XI SMA NEGERI 1 WONOMULYO

Muhammad Kurniawan, Mushawwir Taiyeb, Arifah Novia Arifin

Abstract


This study aims to determine the Effectiveness of the use of the Kahoot! App against the Interest and the Learning outcomes of Students of Class XI SMA Negeri 1 Wonomulyo. The type of this research is pre-experimental design using one group pre-test-post-test. In addition to the type of the One Group Pretest Posttest Design, used also type design, One case study for the research interest, and students ' responses. The population in this study were students of class XI MIPA SMA Negeri 1 Wonomulyo. The research sample was selected by random sampling technique which is a technique of determining the sample which involves the consideration of a subject teacher of biology class XI SMA Negeri 1 Wonomulyo, so that the obtained one class, namely class XI MIPA 3 which amounted to 28 students. Data collection techniques used were questionnaires interest of students and test in form of multiple-choice (multiple choice) as many as 25 of the grains about. The Data collected were analyzed by descriptive statistics, the analysis of the inferential statistics analysis and N-Gain analysis. The results of descriptive data analysis showed that (1) The average value of learning interest is 75 in the high category. As for learning interest score is 28,57% in the very high category, 64,28% in the high category and of 7.14% in the medium category. (2).The average value of post-test results of student learning that is 81,4 higher than the average value of the pre-test results of student learning that is 34.8 (3). The results of Hypothesis Testing shows that the value of the learning outcomes equal to 0.000 which means < 0.05, then H0 is rejected and H1 is accepted. Furthermore, the value of N-Gain for the effectiveness of learning based on the difference in value pretets and the value of the posttest, indicating that the increase in student learning outcomes that 0.587084 are in the medium category. Based on the results of the analysis of the data obtained it can be concluded that the use of the use of the app Kahoot! be on the medium category of Interest and the Learning Outcomes of Students of Class XI SMA Negeri 1 Wonomulyo.


Keywords


Kahoot!, Learning Interest, Learning Outcome, Biology

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